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Click above to watch the new trailer in full quality!
Worms Armageddon version 3.8 is finally released! It's been a long time coming, and we hope you'll enjoy all the features, changes, and bug fixes that made it into this community-made update. To whet your appetite, here are some change highlights:
Extended Scheme Options
Customise your matches in weird and wonderful ways with over 70 new scheme options. Manipulate physics, fire more than one weapon in a turn, have worms bounce around the landscape, or choose from a huge array of other tweaks in order to perfect your scheme. These options are only for the seasoned Worms veteran, and as such you will need to have completed the Single Player mode and unlocked The Full Wormage in order to access them.
For those who used the RubberWorm module in older versions of the game, all features formerly accessed through that module are now hiding behind the shiny new Extended Scheme Options star button. Relive your past glories — all your old RubberWorm recorded games can be played back with no additional software required.
Demonstration of Tweening
Tweening
Worms Armageddon has never looked this smooth! In older versions, in-game movement and animations would be capped at the update rate of the game engine: 50 frames per second. In 3.8 though, experience the full silky smoothness of whatever frame rate your hardware can support — movement is now visually interpolated between game engine frames as your worms and weapons glide majestically through the air. Watch a recorded game in slow motion and you'll never want to go back!
Demonstration of windowed mode
Windowed Mode
Worms Armageddon can now be played in a window! Awkward screen resolution changes and game capture issues are a thing of the past if you enable this feature in Advanced Settings.
Demonstration of Streaming Mode IP address hiding
Streamers' Heaven
Along with Windowed Mode, a couple of additional options have been added specifically for streamers to make their lives easier. Audio can now be allowed to continue playing when the game window loses focus, and the new Streaming Mode will prevent IP addresses from being displayed when hosting or joining an online game (see the Update Documentation for more information).
Demonstration of CPU teams being added to an online game
CPU Teams at Large
CPU teams can now be added to online games. They're always uniquely distinguishable from player teams to prevent shenanigans, but you can now finally team up with your friends to take down a swarm of those computer-controlled invertebrates. Or if you'd just like to watch a relaxing game while you work, matches containing only CPU teams may now also be started, both online and offline.
Demonstration of Mapshot
Mapshot
Have you ever wrought a beautiful trail of destruction on your Worms Armageddon landscape and wished you could play a brand new game on the land that remained? Or have you ever been interrupted in the middle of a game and wished you could extract the remaining landscape to help you set up a rematch? Well, now you can! Simply type /map into the in-game chat or press Alt + Pause at any time to save a snapshot of the current state of the map, allowing you to continue your rampage from where you left off!
Worms Armageddon running in Windows 95 (on real hardware!)
Compatibility
Much effort has been expended in allowing everyone, no matter their hardware, to have a good Worms Armageddon experience. Further tweaks have been made to improve the experience of Windows 10 users. Worms Armageddon now runs well under Wine or Proton on Linux. A new OpenGL renderer has been added which, depending on your hardware, might outperform the other renderers. Windowed mode means there's no more need for your hardware to support specific screen resolutions. And for those into retro computing, Worms Armageddon has been seen to once again run on systems of yore..
Sample of languages supported by Worms Armageddon's volunteer translators
Translations
Through the tireless efforts of volunteer translators, Worms Armageddon is now fully translated to seven languages (?? Finnish, ?? French, ?? German, ???? Portuguese, ?? Russian, ?? Spanish and ?? Swedish), with four more languages with partial translations on the way. Iboostup premium 5 95. The Update Documentation (Readme) now has translations to Finnish, French, and Spanish!
Fixes and More
Over seven years in development, this update's release notes list consists of:
370 fixes,
45 changes, and
61 new features.
Our thanks go to all the hardworking members of the Worms Armageddon community who helped make this update a reality. And for the full list of what's new, check the Update Documentation (included with this update) or developer Deadcode's thread on fan-site TUS!
Retrieved from 'https://worms2d.info/?title=Worms_Armageddon_3.8_Features&oldid=26450'
Snapper, Inc. was an American company, formerly based in McDonough, Georgia, that manufactured residential and professional lawn-care and snow-removal equipment. Snapper was known for its high-quality red 'rear-engine' riding lawnmowers that are capable of standing on-end for storage or repairs, and for its invention of the first self-propelled rotary lawn mower.
Currently Snapper produces two lines, their main line Hi-Vac and Ninja models sold at dealerships, as well as a different line of re-badged mowers branded Snapper sold at department stores. The latter share nothing in common with dealership sold models.
History[edit]
The company began in 1894 as Southern Saw Works. Later, in the 1940s, as the McDonough Power Company, it was acquired by William Raymond Smith, who changed the company's direction when the lumber industry declined. Smith recognized a need for lawn mowers and patented a mowing blade.[1] With this, he created the 'Snappin' Turtle,' named so for the way it snapped the grass and for its turtle figurine on the top front of the first model. While mostly known for their lawnmowers, Snapper also built tillers and snow blowers.
Brought under the umbrella of Fuqua Industries in 1967, sales grew from $10 million in 1967 to $260 million in 1987.[2]Sidify apple music converter 1 3 3.
70's Snapper Push Mower
In 1976 McDonough Power Equipment registered the trademark Snapper,[3] and adopted that name as its identity. Producing an assortment of yard-care tools, Snapper had facilities in McDonough, Georgia, Beatrice, Nebraska, and Fort Worth, Texas.
In 1991, Snapper announced the closing of the Texas and Nebraska factories; the Georgia factory was expanded to absorb the production. Fuqua President Lawrence Klamon explained the closures and consolidation by saying that most of the production from Fort Worth was going East of the Mississippi River.[citation needed]
In 2002 Snapper was acquired by Simplicity Manufacturing,[4] which was then acquired by Briggs & Stratton in 2004. Since then the Snapper brand name has been added to products such as weed trimmers, hedge trimmers, leaf blowers, among others.
In 2014 Briggs & Stratton announced the plan to close the Snapper plant in McDonough, Georgia and move production to Briggs & Stratton's factory in Wauwatosa, Wisconsin, saying it made sense to fold the Georgia plant's Snapper operations into the Wauwatosa factory near the company's headquarters where engineering, product research and other departments support manufacturing.[citation needed]
In 2019 Briggs and Stratton announced a plan to restructure the company. This included divesting the final product divisions and concentrating on providing engines and stationary generators. The plan includes selling the Snapper and Snapper Pro lines along with the other brands Ferris, Simplicity, Billy Goat, and the pressure washer and portable generator business, with these sales expected to be complete by the end of 2020.[5]
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Briggs exited bankruptcy by selling all assets to KPS Capital Partners. As a result, they did not see off the brands including Snapper.[6]